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  1. Announcements and Information

    1. Official DP9 Announcements

      Announcements from the Pod.

      10,327
      posts
    2. Heavy Gear Blitz Kickstarter

      Information about Dream Pod 9's new Heavy Gear Blitz! War for Terra Nova - Core Starter Box - Kickstarter. Discussion, questions and feedback.

      2,331
      posts
    3. Jovian Chronicles Kickstarter

      Information about Dream Pod 9's new Heavy Gear Blitz! War for Terra Nova - Core Starter Box - Kickstarter. Discussion, questions and feedback.

      22
      posts
    4. Conventions and Demos

      Open for all to post information on upcoming Conventions and Demos.

      8,816
      posts
  2. Current Game Editions and Resources

    1. 13,222
      posts
    2. 600
      posts
  3. Heavy Gear Blitz Campaign

    1. War for Terra Nova Campaign Beta

      Thank you to all that have posted ideas for a new Heavy Gear Blitz campaign and all who have volunteered to help with it.  We will be posting a summary of the poll and its impact on our plans for the first online campaign next week.  We are currently planning the launch of our first online campaign later this quarter.

      Tentatively to take place during the War for Terra Nova, so that all the factions can get in on the action. With players submitting battle reports, posting photos, and discussing the campaign here on the DP9 Forum.

      1
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    3. 6
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  4. Older Game Editions and Resources

    1. The setting of Heavy Gear

      Heavy Gear Setting Discussions

      23,726
      posts
    2. 88,261
      posts
    3. Badlands Rally

      Section for discussion of everything Heavy Gear Badlands Rally related.

      185
      posts
    4. Heavy Gear Arena

      Discuss the Heavy Gear Arena rules here.

      3,860
      posts
    5. Jovian Chronicles

      Jovian Chronicles Discussions

      8,480
      posts
    6. Tribe 8

      Tribe 8 RPG Discussions
      May Contain Mature Subject Matter

      1,303
      posts
    7. Core Command

      Core Command RPG Discussions

      758
      posts
    8. Silhouette Rules Discussion

      Discuss the Silhouette System in reference to RPG's, particularly Heavy Gear 4th. House rules, official clarifications and general rule discussions.

      6,939
      posts
    9. Gear Krieg

      Gear Krieg and BF:EVO WaW GK Discussions

      3,072
      posts
  5. Other DP9 discussions

    1. La Légion Étrangère, Dream Pod 9 en français

      Une section pour discuter de Heavy Gear Blitz et des autres jeux de DP9 en français. Heavy Gear Blitz and general DP9 discussions en français for our Francophone players.

      384
      posts
    2. Introductions and Player Finder

      Post here to Introduce yourself or to find people in your area.

      7,730
      posts
    3. Older Miniatures Rules

      Discuss older Miniature Rules including Lightning strike, 1rst to 3rd edition Heavy Gear, Jovian Chronicles tactical and Lightning Strike.

      3,983
      posts
    4. Aurora and other words from the Pod

      An area for discussing Aurora Magazine, planned Aurora articles, collaborations, DP9 developer journals, etc.

      1,779
      posts
    5. Other Genres and systems

      Discuss other settings or genres that you are playing with the SilCORE or older Silhouette systems. Please note that while discussing playing a setting or converting items from other settings is allowed, wholesale conversions of systems are not.

      5,870
      posts
  6. Miscellaneous Forums

    1. Miniatures Painting, Conversions and Terrain

      Show off and discuss your latest paint jobs, conversions and/or terrain miniature modeling ideas

      36,056
      posts
    2. Pod Game Resource Discussion

      A place for discussing and posting resources for Silhouette gamers, including inspirations such as movies and books. Remember to abide by copyright laws when posting.

      5,384
      posts
    3. Fan art and Fan Fiction

      Drawings, fiction, backgrounds, 3d computer art, art discussions, etc.

      4,189
      posts
    4. Play By Post

      a Forum for Play by Post forum games. Note there are special rules for this forum section. There is a possibility of mature content and depictions of odd situations.

      30,237
      posts
    5. Forum Related Discussion

      This forum is for forum announcements and discussing technical problems such as login difficulties and similar. If you have trouble logging in, e-mail the webmaster.

      3,037
      posts
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  • Topics

  • Posts

    • *coughs politely* So! We now know Venus is creeping up on us for Kickstarter much sooner than I could have hoped. But then again what do you expect for a entire fleet of warships disguised as civilian vessels. There sneaky. Now I was looking over the early renderings of the Venus ships and recognized many of the designs from the Fleet Book (Seriously people get the fleet book for Venus!!)  http://www.drivethrurpg.com/product/1081/Ships-of-the-Fleet-Volume-4-Venus?it=1   However I did note a number of vessels I did not recognize. Dave could we get a listing of ships currently being considered for the Venus fleet and perhaps a short little blurb about what that vessels' role is in the fleet?
    • Lloyd My Heavy Gear stuff is still in the box it was shipped to me in *sighs*. But my Jovian Wars still is not going to suffer the same fate... Not this time.  
    •     No, just that you can do that if it works out in your favour. E.g. if you are firing at a Jaguar in heavy cover it's better do that with a 1d6 shot which ignores cover than a 2d6 shot which doesn't. Average damage 1.12 vs 0.63. If you were firing at e.g. a Spitting Cobra in light cover your average damage is better if you take him as a the primary target (0.62 ) than if you negate the cover by firing next to him (0.48).
    • Sorry you are right! it ignores ECM and agile, I was thinking of Spray. Anyway I thing it will be used directly if the target is not in heavy cover or if you are counting on the AP:1 to do damage.
    • It matters, because the blast trait only says that it determines the cover for the secondary targets from the target model or point, so the primary target cover is determined as normal and you'll have to aim at the ground near him for the blast to circumvent the cover.
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