What would you like to see next? What area of GK would you lke to see...?
#1
Posted 26 October 2004 - 07:57 PM
I love GK but I wonder what area of GK would you like to see developed?
Personaly, I would like to see a suplement of Fleet Krieg or something that explore the naval battle of the GK universe. Also, I think the Africa Theater book was great and I also would like to see other theater book for GK; specialy the eastern front.
Now, What would YOU like to see?
Alain
Alain
#3
Posted 27 October 2004 - 04:00 PM
Just a thought!
-TickTockMan
#7
Posted 02 November 2004 - 03:28 AM
Alternatively, the Lost Worlds, Secret Bases and Underground Empire book for those exotic locales like Antarctica, Africa etc. sounds great.
Some naval rules would also come in handy in my campaign.
What I would really like is a book of Lairs with examples of Laboratories, factories, etc. to use in my rpg campaign. Something like the Secret bases mentioned earlier but not necessarily in exotic locales. There will be significantly more headquarters and important research facilities located in Western Europe and the USA than in secret vulcanic islands in the Pacific...
#9
Posted 03 November 2004 - 08:23 PM
Given that we already have torpedoes (in Luft Krieg), it would make sense to have something to use them on
Wil's groupie
Current wishlist: DP9-502, DP9-503, DP9-505, DP9-510, DP9-511, DP9-515
#10
Posted 15 November 2004 - 01:04 PM
The 1950s would introduce the space race, the Cold War, and the electronic computator, and would profile combat in Korea, the Suez, etc....
The 1960s would put a man on the moon,
The 70s would introduce things like undersea colonies (in response to the Arab Oil Embargo),
The 80s would build toward the fall of the wall (or not...),
etc, etc, etc.
Get the idea?
The series would wrap up with an environment in which we see the Abrams or T80 walker tanks.
You probably wouldn't be able to or want to produce mini's for each of the decades, but it would really help set the stage for any post-war RPG play that a GM might contemplate.
Thoughts?
Paul
Attila of Terra
#11
Posted 15 November 2004 - 01:17 PM
that's what i want
rpg material and lots of it
the decades book is a good idea a timeline book with lots of story hooks detailing the alternate history of earth
i'd like to see it written in the same style as the 1st ed tactical book had been started
written like a history class lecture on mars
i really liked that hook
hindsight is twenty twenty
a book with a timeline that runs right up to 2035 written by professor donald g cameron of olympica university mars and his collegues (i just used the name in the book as an example i wouldn't want only one perspective of history even if it's a fiction)
yes that's exactly what i'd like to see
don't get shot
#12
Posted 16 November 2004 - 06:43 AM
A 'fifties Cold/Hot alternate WWIII with those monster JSVII, M103, Conqueror tanks. Elvis as a tank commander...
Alternate jets-F86 Goblin parasite fighters, for instance. A B-36 all tricked out or a Bear Tu95 would be awesome!
Skipjack SSN's converted to starships using captured alien technology(this always sticks in my mind for some reason)
'50's monster flicks...Gojirakrieg!
Post-war campaign where the Imperial Japanese and ###### Germany won WWII-global resistance fighting and/or the two victors attack each other a la 'Tomorrow the World' XTR boardgame.
A Hollow Earth campaign-check the net on this, it's a really whacked out theory! Fits the '30's.
For a Seekrieg/navwar campaign, it might be better to link a book with Avalanches' naval boardgame series-handles strategic moves and planning real well-they also do roleplaying supplements-they could go for it.
just som thoughts..
#13
Posted 19 November 2004 - 06:08 AM
--I'd also love to see a big book of setting info, especially on various fronts of the war NB
The battle's now begun,
And all the foes of men and rose
Rise with the setting sun.
#16
Posted 21 November 2004 - 08:49 PM
Sorry just had to say that.
I would like to see a realy solid culture book to catch the flavour of the era. Cabera, Cabbana's, Clubs, USO's, current thought of what people think of there world. Information on the stero type characters. But honestly I don't have the game, some of it might already be covered. But as a general rule of thumb culture is over looked. I guess that's why I realy like Life on Terra Nova first eddition.
Adam, Mythbusters
The Handsome Mug on the left isn't me, it's my twin brother.
#18
Posted 28 November 2004 - 04:38 AM
Still, it was an interesting project. It's still lying around on the Yahoo Group somewheres, I think.
#19
Posted 29 November 2004 - 02:25 PM
GK RPG is a huge success down here in Chile (South America). We´re going through a D-Day campaign, but everyone I´ve asked about it, has stated taht they´d love to se something on more "esoterical" stuff, specially eastern Europe stuff.
Best regards from down under...

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