Battlefield Evolution World at War is a WW II skirmish game from Mongoose Publishing written by me.
World at War rulebook
Battlefield Evolution: World at War was written with 28 or 20 mm miniatures in mind. The official Dream Pod 9 Gear Krieg minis are 1/100 or 15mm miniatures.
This proves no problem at all since the Battlefield Evolution: World at War system is flexible enough to handle this scale as long as your minis are individually based. We found that the weapon ranges look in fact more realistic when using individually based 15mm infantry miniatures.

You can download the core Bf:Evo rules as part of the Bf:Evo Developer Pack for free here: Evolution Developer Pack
My free World at War: Add On gives you additional rules and game examples that make World at War an even better game (at least in my humble opinion) …
To get a feel of my pdf Vehcile Compendiums, please check the A.D.Publishing section at the Wargames Vault, feel free to download any of the free Full Sized previews.
World at War is a much simpler game when compared to the Silouette engine.
The good side is that you can easily play bigger battles.
If you have any additional questions about the project, feel free to ask here.

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